
from Cube.nameGen.EventNameGen import EventNameCheck

# event name for FSM
# event name for main menu
event_MAINMENU = EventNameCheck("main menu")
event_SINGLEPLAYERGAME = EventNameCheck("main menu: single player game")
event_NETWORKGAME = EventNameCheck("main menu: network game")
event_CONFIGURE = EventNameCheck("main menu: configure")
event_CREATOR = EventNameCheck("main menu: creator")
event_GAMEMGRFSM = EventNameCheck("main menu: game mgr FSM")

# event name for single player game boot menu
event_SINGLEPLAYER_MENU = EventNameCheck("single player: menu")
event_SINGLEPLAYER_NEWGAME = EventNameCheck("single player: new game")
event_SINGLEPLAYER_LOADGAME = EventNameCheck("single player: load game")
event_SINGLEPLAYER_REPLY = EventNameCheck("single player: replay")
event_SINGLEPLAYER_BACKTOMAINMENU = EventNameCheck("single player: main menu")
event_SINGLEPLAYER_GAMESTART = EventNameCheck("single player: game start")

# event name for game lobby
event_NETWORKGAME_LOGIN = EventNameCheck("network game: login game lobby")
event_NETWORKGAME_GAMELOBBY = EventNameCheck("network game: game lobby")
event_NETWORKGAME_BACKTOMAINMENU = EventNameCheck("network game: back to main menu")
event_NETWORKGAME_GAMESTART = EventNameCheck("network game: game start")

# event name for special menu action
event_MENU_BACKTOPREVIOUS = EventNameCheck("back to previous menu")


